eWales Rally 2020 – Virtual Rally!

Last month, after a year of very little rallying, and no Wales Rally GB as well, my good rally friends Heather (@CooperKinetix) and Corey (@WorldRallyApp) are @Kinetix AF on Instagram and organised this event!!

‘After a year of hardly any rallying, most of the of the motorsport world turned to eSports and rallying was no different. Our choice was simple, Dirt Rally 2.0 or WRC8 and like many others we opted for DR2.0. With the cancellation of Wales Rally GB but Welsh star Elfyn Evans on the verge of an apparent 1st championship, we (Kinetix AF) teamed up with rising Welsh rally star James Williams to host eRally Wales 2020. Our plan was to give those who took part a small taste of the Welsh stages.

Competitors would battle in both R5 and R2 classes over six stages that were picked to represent the essence of a classic Wales Rally GB. Stages had mixed weather conditions, with a notorious couple of back-to-back stages that were wet that proved to be challenging for the drivers.

The event got started at 7pm on Friday December 4th and continued until 7pm on Sunday December 6th. To welcome as many competitors as possible, all platforms were included; Xbox, Playstation and PC gamers.

The event had a good response and attracted both serious rally competitors and serious eSports competitors as well.

Some of the rally names: WRC3 co-driver Alex Kihurani, BRC co-drivers Dai Roberts, Richard Crozier and Richard Bliss. Former JBRC driver Cameron Davies, Norwegian RallyX Nordic Champion Thomas Holmen.

eSport Names: Pro eSports driver & Italian Dirt Rally champion Nicolo Ardizzone, Sven Grube who finished in the top 10 of the eBRC.

Countries – competitors came from more than 22 countries!

Onto the action then, with six stages ahead of the crews.

Pant Mawr was the first stage and Here Lindberg took the stage victory from Sven Grube, whilst Przemek Rudzki was third fastest. All three were pedalling Fiesta R2’s. In the R5 class, Nicolo Ardizzone was fastest, with Davide Leonardi second and Lester Bromley third.

Stage two, River Severn Valley was taken by Sven Grube, with Tommie Lindberg second and Neil Jones in third. Tommie put an Adam R2 in second. Sven also won the R5 class, with Rhys Cadwaladr in a Citroen C3 R5, and Alex Kihurani third.

Stage three, Geufron Forest was taken by Sven Grube, with Neil Jones and Tommie Lindberg second and third fastest. Sven was building quite a lead with Neil in his Fiesta R2 now 34 seconds from the leader. In the R5 class Sven Grube was fastest from Lester Bromley, with Alex Kihurani.

Stage four, Bronfelen saw Sven continue his domination, taking his third stage win from Edgars Luznieks, and Tommie in the Adam R2 was once again third. Sven was so dominant, that he also won the R5 category from Alex Kihurani, with Lester Bromley with the third fastest time. All three of them were driving Fiesta R5 MK2’s.

The penultimate stage, Bidnor Moorland Reverse, was taken by Sven, his fifth stage win, with Edgars and Tommie once again second and third. Sven now had a lead of over a minute over second placed Edgars. In the R5 class, Sven was fastest as well. Could anyone catch him? Lester and Alex were second and third, but their positions were swapped in the battle to finish second, with that position held by Alex. Lester had closed the gap though to just 1.3 seconds.

The final stage then, Sweet Lamb. Sven completed his domination, taking the final stage from Tommie and Neil completing the top three in the stage. Sven also took the R5 stage win from Lester and Alex. There was a change for second place in the final stage, with Lester eclipsing Alex for second place. He’d been closing the gap for a while, and nabbed the position right at the end!

Here’s an example of the Fiesta R5 at speed. Photo: Drew Gibson

Sven ended up winning the R2 class from Tommie by almost a minute and a half, with Neil Jones around three and a bit seconds further back in third. In the R5 class, Sven was also victorious, winning by over a minute from Lester who’d clinched second place on the final stage, with Alex taking third, just 1.3 seconds from second place.

 

Let’s hear from the top three!

Winner of both the R5 and R2 class: Sven Grube (UK)

“I would just like to thanks the organisers for setting up this event, I had consistent runs in both classes and im happy with my performance, using the stick setup on the R5 Fiesta worked really well, and the R2 Fiesta was lovely to drive on these Welsh stages!”

Lester Bromley- 2nd place in R5 (UK)

Well done to everyone that took part. I do love Wales being welsh! [I] managed to finish a rally that’s unlike me lost it on stage 2. Lost 23 secs and stage 4 puncture lost 34 secs. Not a bad second though behind Sven Grube, he’s super-fast, so well happy.

Alex Kihurani – 3rd place in the R5 class (USA)

“A bit frustrated with some really silly mistakes that ultimately cost me 2nd place by 1 second, but I’m happy to be on the podium, and even happier with my miraculous hair growth! 3rd is where I ended up in the actual Wales Rally GB last year in the JWRC, so the game must be quite realistic if I’m 3rd in the virtual version.”

Alex Kihurani co-drove Sean Johnston to third in the JWRC class in the 2019 Wales Rally GB. Photo credit, M-Sport.

Here’s some of the other competitors!

Tommie Lindberg – 2nd R2 finished his run-on Saturday 5th (SWE)

On finishing his run-on Saturday 5th said “Gone through both events, at the moment holding 4th in R5 and 2nd in R2. I had a good time, especially R2’s was pretty much spot on, some mistakes in the Polo but still happy. Thanks for a nice event and looking forward to more of them coming!”

Chris Wheeler – Participant (UK)

2016 BRC3 champ Chris Wheeler unfortunately did not finish the event. Speaking afterwards he told us he was running as high as 9th during the earlier stages. “I had a good run with a few minor offs but I sadly retired on the last stage after I got a puncture. These things happen unfortunately.”

Lot’s of UK fans will know Chris Wheeler.

Andrew Coley – Participant (UK)

Not the best to be honest! Rolled on the first corner in the dark, tore off my lamp pod, had a puncture on two stages… I’m actually surprised it lasted until stage three!

Thomas Holmen – Participant (NOR)

I think I’ll keep myself to the track! I knew it wasn’t going well by the first split! Then a DNF on SS4, think my suspension fell apart! Never mind, looking forward to the next one!

 

Round Up.

Well, that sounded like a lot of fun! Hope you enjoyed my round up of this eRally! It’s fair to say that Sven certainly had some serious pace on the stages. Lester and Alex battled it out for second overall, and Lester took the spot right at the end!

GT World Challenge to pioneer initiative integrating real-world and virtual racing

It was announced yesterday that the SRO Motorsports Group – the promoter of the GT World Challenge – will be forming a partnership with sim-racing hardware developers Fanatec, who provide the wheels for all the drivers in the F1 Esports Series. Fanatec will become the title sponsor for the GT World Challenge (across all regions) as well as this year’s new GT2 European Series.

However, the main announcement was a revolutionary, world first amalgamation of both real-world and virtual racing. At all five rounds of the GT World Challenge Europe Endurance Cup including the flagship 24 hours of Spa, there will also be a designated zone in the paddock for simulators with the official GT World Challenge game Assetto Corsa Competizione.

The teams that compete in the Pro Cup and Silver Cup classes will nominate a driver within their line-up to compete in a race that will count towards points in the team’s championship. Thus making the GTWCE Endurance Cup the first series to have virtual racing count for points in a real-world racing series.

Image courtesy of Assetto Corsa Competizione gameplay

Last year during the halt on real world racing, both professional and sim drivers competed in their own championships. SRO ran its own GT E-Sport Series in which F2 driver Louis Delétraz won over McLaren factory driver Ben Barnicoat. However the races they did were not then counted for points towards the real-world racing that returned later that year, this is a world first to see virtual racing count towards a championship in real world motorsport.

But it’s not like it hasn’t been attempted before. After the success of the Las Vegas eRace in which sim drivers competed against full-time Formula E drivers in a standalone race, Formula E were evaluating whether to have a sim race to replace a cancelled ePrix and have it count towards the championship. There was also potentially some suggestion of some sim races making up a part of the NASCAR Euro Series schedule, but the idea of doing that is not an extremely popular one amongst drivers and fans alike.

Will it work?

I love sim racing and as much as I love seeing the barriers between the two be broken down, it’s definitely a different ballpark from real-world racing and I don’t think it’s a good idea to combine them together if it means the drivers are obligated to do both. I’d personally opt to keep them separate so no one driver is disadvantaged in the sim racing side that would negatively impact their chances in the real-racing championship.

There is a vastly different set of skills needed to succeed in Esports racing and the fact now that there is a chance that a real-world racing championship can be decided by points from a sim race is very conflicting to me. All I can say is, I’m glad it’s only towards the team’s championship and not the driver’s championship.

Image courtesy of Assetto Corsa Competizione gameplay

It does seem to be a bit of a missed opportunity that instead of the real world drivers doing these races, that the manufacturers and teams don’t instead have a sim driver compete for them. At the very least, a professional driver and a sim driver could share the driving duties, like maybe reigning GTWCE Endurance Cup champion Alessandro Pier Guidi could swap out the virtual Ferrari 488 he’s driving halfway through a race with, for example, 2019 F1 Esports champion David Tonizza.

A bit like what Tonizza and his many F1 Esports counterparts will be doing when the F1 Virtual Grand Prix series returns at the end of this month. That being where the Esports racers will do a five-lap qualification race to decide the grid, and then hand it to the F1 drivers and other competitors racing in the VGP itself.

What I’m saying is, the concept could certainly have been executed much worse. But in the end, I feel rather conflicted because I love seeing the Esports racing side being embraced but having the real world drivers compete for points that will end up affecting the real-world racing championship, it’ll certainly be a challenge for a lot of them, that’s for sure. But I’m still not sure exactly how to feel about this.

For better or for worse, this will certainly be an interesting experiment but I certainly hope it doesn’t become the norm. Nevertheless I’ll be watching when this format takes shape, which will be at the opening round of the GTWCE Endurance Cup at Monza on the weekend of April 18th.

Feature image courtesy of SRO / Patrick Hecq Photography

F1 Virtual Grand Prix Series to return

During last year’s extended off-season, F1 put on a set of Virtual Grand Prix races to sustain our appetite for racing whilst we couldn’t do that in real life. It ran between the weekend of what would have been the Bahrain Grand Prix to the weekend when the Canadian Grand Prix would have taken place, before F1 returned to real racing three weeks afterward.

The races were entertaining and there was hope we could see the Virtual Grand Prix return during the winter off-season. Well, now it’s back!

Starting at the end of this month, a run of three consecutive weeks will see more drivers, other notable sporting athletes and celebrities compete on the F1 game. The first race will take place on January 31st on the Red Bull Ring, the second on February 7th on Silverstone and the last round on February 14th on Interlagos.

Unlike the 2020 events which all ran as standalone races, all three events will keep a points tally and have a champion at the end of it. Had points been counted last year, Williams driver George Russell would have been the unofficial winner with four wins in the last four races, but this time a champion will officially be crowned.

For the three-race championship, the format has been given a little shake-up. Before the official race, the drivers of the F1 Esports series will take to the virtual track in a five-lap sprint which will essentially be a qualification race to determine the grid.

In support of last year’s Virtual Grand Prix events, the F1 Esports drivers such as eventual 2020 champion Jarno Opmeer, his predecessors David Tonizza and Brendon Leigh among the many other talented racers would compete in a Pro Exhibition race. Now they’ll be playing a much more direct part in the event itself, perhaps enticing more people to seek out the F1 Esports series when it returns for its fifth season later this year.

Enzo Bonito and David Tonizza, FDA (Scuderia Ferrari Media)

After the grid is determined, the usual crowd will take over and compete in a 50% distance race. All ten teams will battle for points and will nominate a charity for F1 to send a donation to after the three-race season ends, with all the drivers playing a part in getting the best possible result and earning their selected charity some money.

So who will compete? F1 says to keep your eyes on their social media channels for driver announcements in the upcoming weeks. Expect a fair amount of celebrities and other sporting athletes to compete alongside drivers both in F1 and from other categories.

13 of the 23 drivers from last season competed in at least one race in the first run of Virtual Grand Prix races: Lando Norris, Nicholas Latifi, Charles Leclerc, George Russell, Alexander Albon, Antonio Giovinazzi, Carlos Sainz, Pierre Gasly, Esteban Ocon, Valtteri Bottas, Sergio Pérez and even the super subs Pietro Fittipaldi and Nico Hülkenberg.

Expect that a few of these will take part. Despite being some of the first to commit to them, Norris and Leclerc are both currently recovering from COVID-19 and Norris has even stated he would be taking a step back from any committed sim racing events in the off-season.

Other notable drivers who competed include former drivers like Jenson Button, Anthony Davidson, Johnny Herbert and Stoffel Vandoorne, DTM driver Phillip Eng, F2 driver and Renault junior Guanyu Zhou, and many Ferrari Driver Academy members like Robert Shwartzman, Callum Ilott, Gianluca Petecof and Arthur Leclerc. BTCC driver Nicolas Hamilton even did a couple of races with his brother’s former team McLaren.

Many guest drivers from outside of motorsport drove during the first leg of Virtual Grand Prix races—some with more success than others—such as surfer Kai Lenny (pictured in the feature image above driving for Red Bull). Some standout performances from top athletes in other sports include Real Madrid goalkeeper Thibaut Courtois and professional golfer Ian Poulter, who both also competed in many of Veloce Esports’ Not The GP races.

Some other popular additions to the grid would include YouTubers such as Jimmy Broadbent who did a few races with Racing Point, and also Tiametmarduk who competed in the last two Virtual GP events for McLaren after becoming their Esports team’s brand ambassador.

Ultimately, the Virtual Grand Prix races were an immense success even if they could have been conducted better. But with the lack of time to plan in advance and how the F1 schedule was changing all the time, we got the best we could. Now though, this three-race mini championship promises to provide us with some immense entertainment as we prepare for the 2021 F1 season.

Keep an eye out on F1’s social media channels to find out who will represent the 10 teams and expect to be able to watch the three events in the three successive weeks beginning on January 31st on F1’s official YouTube, Twitch and Facebook pages.

My league racing journey

Image courtesy of F1 2020 gameplay

 

So the motor racing season has ended and we’re all twiddling our thumbs waiting for it to come back. I’m sure we’ve all got things to keep us occupied, like watching YouTube videos and playing video games perhaps? I know I certainly have. But more than playing video games, I’ve been participating in league racing.

What is league racing I hear you ask? Well it’s organised competitive racing that takes place on driving games including but not limited to the F1 games, Gran Turismo Sport, Assetto Corsa Competizione, Project CARS, iRacing, rFactor 2… you get the idea.

The league racing scene when it comes to the Codemasters F1 games, is often where you will find F1 Esports hopefuls competing looking to remain sharp or get their foot in the door. Some of the top-line F1 gaming leagues include Apex Online Racing and Online Racing League. It was always something I knew I wanted to get involved in, but for the longest time I never felt I could do, however 2020 was the year I finally decided to dip my toes in to the online racing scene.

It all began with my friend Oscar telling me about some racing he was doing with a league he was involved in on Gran Turismo Sport called RaceSquare, and what enticed me was that they were using Super Formula cars. These are the cars used in Japan’s top-level single-seater championship which I really enjoyed driving, and I ended up doing rather well in my first race. It was at Suzuka and I was one of the leading drivers; a guy called Matt absolutely schooled me though.

The highlight for me of that particular season was a race at Monza. We have caution periods where we all bunch up and go slow to ensure nobody who got hit off loses too much, and I absolutely aced a restart and got from ninth to fifth. I then immediately drove around another competitor in the second part of the Rettifilio chicane. Before long, I pass the guys in third, second and then finally the leader and I don’t relinquish that lead. My first victory in online competitive racing, and in a very strong field as well.

Image courtesy of Gran Turismo sport gameplay

The race itself was never broadcast, but if you own Gran Turismo Sport then you can go to the Discover tab on the game and search in the Replays section with the Search tags: ‘league’, ‘superformula’ and ‘racesquare’, you’ll be able to find a video of it that I shared and you can give it a watch for yourself.

I did okay for a first-timer but my contacts with RaceSquare went a bit dry after that. We tried doing a series of races with the Red Bull X2014 Junior car but that died off pretty quickly, however I still hold the utmost gratitude towards them and have fond memories of my time there.

Not long after F1 2020 was released, The PitCrew Online’s own Rob Kershaw made me aware of a league starting up called The Optimal Racing League that he was a commentator for. Rob lends his voice to many F1 gaming leagues; he even commentates on a league called The Formula PlayStation League that our very own Jack Prentice took part in and he managed to finish third in the championship last season.

He put me in touch with the guys heading that up and I was placed in the second tier. I qualified rather well for my first race and barring a careless maneuver I did which spun a competitor out, to whom I apologised immediately after the race, it was a great drive from myself. I finished third on my F1 game league racing debut – best of the rest behind the two drivers in the McLaren cars. I pitted near the end to get the fastest lap and I did just that.

The next race was much of the same. I pitted near the end as I was so far behind the two McLaren drivers and getting a podium and fastest lap, except I actually managed somehow to qualify on pole position.

I unfortunately never really did improve much after that – they were my high points. I do firmly try to keep myself grounded and remember I’m doing this because I want to do it and that I enjoy it, but I’d be lying if that illusive first victory in an F1 2020 league wasn’t something I desperately wanted. It all culminated in the last round of Optimal Racing League at Silverstone where I put a lot of pressure on myself to succeed. It went badly.

Coming to the end of the race, we had a safety car period and everyone in front of me pitted as I had already done so a few laps before. I got very flustered and couldn’t keep tyre temperature, and on the restart I kept the overtake button on and drained my battery by mistake. A competitor then tried to pass me and I tried to move across to defend my line but they couldn’t avoid me. I attempted to relinquish the position but they were wedged on my car and lost a whole chunk of positions. I felt terrible about it, so I drove off and crashed, left the lobby and the league’s Discord server.

The next few months, I never went anywhere near league racing as I didn’t want to be the reason why someone’s race is ruined. However it was JessGames95 on Twitter who I’ve been friendly with for a while, that brought me back into the league racing scene. She’s a well known and much beloved commentator in the league racing community, having done commentary for Apex Online Racing, Online Racing League and Inside Line Racing, and she was advertising a league called PSGL that peaked my interest.

Known at the time as PlayStation Gaming League – now known as Premier Sim Gaming League – I decided to sign up on a whim thinking I had no chance. After submitting the evaluation material, they placed me in the 11th and bottom tier as I still need some driver aids. I joined for their penultimate race at the US Grand Prix circuit and qualified a very respectable third, then somehow I put in a stonking performance.

Aside from some contact with another competitor which cost them a bit of their front wing (which I again apologised for), I held my own against the guy who would go on to win the championship throughout the whole race, hounding him after a safety car period and had it not been for one in-game penalty which I got in a very careless manner, I would have won!

Image courtesy of Formula 1 2020 gameplay

My confidence is back and now I’m in PSGL’s F1 2020 tier 11 series full-time driving the McLaren and you can watch me on their YouTube channel every Thursday at 7pm UK time. So far this season, I haven’t had the results to reflect how I feel I’ve performed, as I’ve had some strategic blunders on my side and gotten involved in some clumsy incidents which have sometimes been my fault, sometimes not.

But what matters is, I enjoy it. I’m not trying to become the next F1 Esports champion, I’m not going to be the next Brendon Leigh, David Tonizza or Jarno Opmeer, I’m just a noob who wants to race on a clean, level playing field with some likeminded people.

Like a majority of people who go league racing, it isn’t just those who are the best who spend hours changing setups in-game and obsessively go through time trial trying to nail every corner. I for one don’t try to practice too much so I don’t let it overconsume my life.

Also it’s not all about who has all the best equipment like a top line racing wheel and monitors. I have a Logitech G29 wheel. It’s nowhere near as amazing to use I imagine as the Fanatec made wheels they use in F1 Esports, but you don’t even need a wheel to be good! My teammate in PSGL is called Mark, he’s extremely good and he uses a controller. He embarrasses me every week!

So if you’re sick of open lobbies on racing games, I implore all of you to start seeking for a league that is at your skill level as there is certainly one out there for everyone. I hope more and more leagues accommodate for the casual player, ones who need some driver aids and aren’t particularly savvy in setting up their car.

Regardless if you are the next F1 Esports hopeful or a scrub like me, racing is for everyone.

What We Learned From Formula E Testing

image courtesy of Sergio Sette Formula e

Earlier this week saw the return of Formula E, as the teams took to the Ricardo Tormo Circuit in Valencia to test their cars ahead of the 2020/21 Season. BMWi Andretti’s Maximilian Guenther was the quickest of all over one lap, but what can we actually learn from Formula E testing? Let’s find out!

Changes to Testing

Last year, the Ricardo Tormo circuit implemented a tight chicane into the first corner, in order to try and replicate some of the characteristics of Formula E’s famous (or infamous) street circuits. This year, though, that was removed in an attempt to minimise the risk of the cars sustaining damage. That wasn’t the only change either. Due to the somewhat creative interpretations of where the track limit was last year, it was decided that this year they would monitor it using sensors. The increased awareness of track limits also helped with the batteries’ operating temperatures. Unfortunately, because of all the changes to the track, comparing times with last year would not give an accurate representation of how the technology has developed since then.

Rookies Impressed:

Every year the quality of the Formula E Grid seems to get better and better and this year is no different. The new faces this year, Venturi’s Norman Nato, Andretti’s Jake Dennis, and Virgin’s Nick Cassidy, sprinted out of the starting blocks, posting competitive times almost immediately. By the end of testing, their quickest laps were all within 4 tenths of the overall fastest, Max Guenther, with Cassidy and Nato both quicker than their more experienced teammates.

NIO Resurgence:

It’s fair to say NIO have struggled to be competitive in recent years, often being the slowest car on the grid. However, that seems to have changed this year, as an all-new powertrain helped Oliver Turvey finish testing 10th quickest. NIO also completed the most laps of anyone with a total 535 across all three days; valuable data to help get to grips with the new system. As spectators, we can but hope that the clear improvement in one-lap pace, also means an improvement to their long run pace.

As Tight As Ever:

One of the best things about Formula E is the closeness of the racing, and this year it’s set to be the closest field ever. At the end of testing, all the drivers were covered by a little over half a second. The young Max Guenther lead the pack, but Audi’s Lucas Di Grassi brought up the rear just a mere 0.578 seconds behind. Audi themselves seemed to be a tad behind the others, perhaps as a result of their decision to pull out of the all electric series after this season, so that they can focus on Le Mans. With a field covered by so little, however, this season is going to be as close as ever. Any championship hopefuls will need to be incredibly consistent.

So now that testing has concluded, we have learned many things about what to expect in this coming season. NIO look like they can be competitive again, and anybody can win any race. We look destined to witness one of the best seasons of Formula E to date: you won’t want to miss it when it kicks off in Santiago on January 16th.

Hamilton vs Rosberg: The battle Resumes!

image courtesy of Extreme E

The 2016 Formula One World Championship winner, Nico Rosberg, has announced that he will enter a team into the new electric rally series, Extreme E. Rosberg Xtreme Racing will make its debut in January 2021 when the all new Extreme E racing series begins on the beaches of Lac Rose in Senegal.

Speaking about the announcement, Nico Rosberg has said “We are thrilled to unveil Rosberg Xtreme Racing as the latest edition to Extreme E. The series represents an amazing opportunity to not only drive awareness, but also inspire action against climate change…. Since retiring from F1 I have dedicated my career to sustainable technologies…. to combine these endeavours with my passion for racing is incredibly fulfilling.”

Indeed, since his shock retirement from F1 in 2016, Rosberg has invested in several successful sustainability initiatives, and in 2019, he founded the GREENTECH FESTIVAL, a place to show off what the latest advancements in sustainable technology can do.

Season 1 of Extreme E is now set to field nine teams with the likes of german racing team ABT, american outfit Chip Ganassi Racing, and 6 time F1 world champion Lewis Hamilton’s team, X44, all in line to race across different, climate-struck locations around the globe. With Rosberg’s team joining the fray, fans are preparing to witness the revival of the Rosberg-Hamilton rivalry that fascinated audiences the world over from 2013-2016.

Many saw Lewis Hamilton’s move to Mercedes in 2013 as a big gamble; even a mistake, but when the team nailed the new regulations in 2014, Mercedes were well clear of the pack. Thus ensued a three season long battle between the brit and the german, with Nico Rosberg finally getting the better of his teammate in 2016, clinching the driver’s title in a tense Abu Dhabi finale. Nico promptly announced his retirement from the sport and replacement Valtteri Bottas has struggled to match Hamilton to the extent of his predecessor. As a result, many fans have come to the realisation that the Lewis-Nico rivalry was something to be savoured. Now it returns in Extreme E, the excitement can start up again.

Extreme E has already announced a star-studded team entry list and a race calendar that has never been seen before. It is tipped to be an incredible series that you won’t want to miss when it begins on 23 and 24th January 2021.

A case for: Sim Racing Esports World Championship

Update – 23/01/2021: Hello again! It’s Luca. I left ThePitCrewOnline in the middle of 2021 when I was offered a role with the driving games and esports racing website, and in that time, a lot has happened.

Back in March 2021, I was watching the final round of the VCO ProSIM Series Season 1, and at the end there was an advertisement for an upcoming event by VCO, and it was the Esports Racing World Cup. The best teams in all of sim racing doing battle on three separate simulation titles, those being iRacing, rFactor 2 and Assetto Corsa Competizione from 28-30 January 2022.

Then a year-round set of tournaments will take place, that being the Esports Racing League with a structure that is similar to that of more traditional forms of esports like Rocket League and Call of Duty. All of this happening as a result of the many ideas I expressed here, and CEO of VCO Florian Haasper has accredited me with helping them come up with.

It just goes to show that by networking with all the right people and forging connections, you can make things happen. Tune in to VCO’s YouTube and Twitch channels on all three days to see the definitive sim racing event take place!

 

 

Image courtesy of Virtual Competition Organisation

During the beginning portion of this year, we have been treated to some incredible racing in the virtual world. It provided an unprecedented opportunity to showcase the high level of ability from a lot of drivers who do compete in sim racing, as well as the high quality of racing you can witness at the fraction of the cost of the real thing.

We had countless examples of high profile races ranging from sanctioned events by existing series including the likes of Formula 1, MotoGP, Formula E and IndyCar, to completely new originals such as the very popular All-Star Series by The Race.

However Esports racing events are not an entirely new creation, as we have had plenty of championships that existed before this sim racing boom. Such examples include F1 Esports, the FIA-certified Gran Turismo Championships, and iRacing host many sanctioned sim racing series such as the Porsche Esports SuperCup and the eNASCAR iRacing Series. Then we also have the likes of Formula Sim Racing, the Grand Prix Virtual World Championship, league racing championships such as Apex Online Racing and Online Racing League, you get the idea.

So it’s not as if virtual racing fans are starved of action, if anything we are spoilt for choice! But with the quantity of races and championships that there is on offer, there’s a danger perhaps of a lack of prestige with any one particular championship. Do bear with me on this.

When I started to become interested in video game racing, I like many of you were blown away by the accessibility and thus seeing the amount of drivers who were taking to it in order to make advances in their racing career. Subsequently a lot of teams have popped up to compete and signed a lot of drivers to compete in various championships for them, and it just solidified the brilliance of the Esports racing.

So what is it that really sets apart virtual racing from real racing?

It of course goes without saying that real racing has the physical element which virtual racing could never really have. However because in the virtual world, cars and tracks can be picked from the touch of button, the advantage of that is not having to pay huge amounts of money to ship cars onto a cargo plane to a new track. Therefore whilst the physical factor isn’t a huge thing in Esports, there can be a mental factor.

In the week leading up to last weekend’s 24 hours of Le Mans, the Le Mans Esports Series had their Super Final which was stretched across a few days. In that, teams and drivers race multiple different eras of Le Mans-style cars on a variety of circuits, which is brilliant of course but I think it was their first season last year which really made me realise what was so brilliant about the format.

Of course this year, everything is being done remotely and thus there are some limitations. But in 2019 when the Le Mans Esports Series had its first Super Final and all the drivers were actually present at the Le Mans circuit for the event, they had about nine races varying from two to three hours long, in a variety of cars on a multitude of circuits, and it all took place within a 24 hour period.

They could just as well have had one race on the Circuit de la Sarthe and driven for 24 hours like the real thing but they didn’t. They took advantage of the fact that they could go to all these circuits and compete in all these vastly different cars, and really test the mental strength of these drivers, showing who can quickly adapt and prove their versatility in a short space of time.

What I’m saying is, whilst you could have a sim racing championship that does one circuit at a time with one type of car throughout the season and it would be perfectly legitimate, there are advantages presented by being able to quickly move to another type of car and track combination.  That’s why I want to present an example that demonstrated this concept brilliantly.

On the weekend of July 26th, I watched the Cup of Nations, an event that took place on iRacing and hosted by the Virtual Competition Organisation in collaboration with RaceSpotTV and Williams Esports. You can guess by the name that it was a competition held between nations, and you’d be correct in assuming that.

It was won in the end by Team Germany who had the driver with the highest iRacing driver rating in the world Maximilian Benecke, as one of their participants. However as appealing the concept of pitting nations against each other is (demonstrated by the likes of the FIA Motorsport Games and A1GP), it wasn’t that which caught my attention.

No, it was the fact that the car and track combinations were so heavily varied. You had the likes of Aussie Supercars, GT cars, Rallycross cars, single seaters and the many different types of race tracks such as ovals, dirt tracks and road courses. The people taking part only knew of the car and track combinations very little time in advance, so it eliminated the element of people getting more practice or even enough of it with a particular car and track combo.

Every driver that took part had to prove their worth in so many heavily contrasting environments. When I said earlier that the virtual racing world is currently lacking that one prestigious championship in which all the major aspiring and established sim racing drivers and the many Esports teams would want to compete in and win, I think this would be it.

I firmly believe that the VCO have showcased a diamond in a huge box already full of very valuable jewels. With some other elements borrowed from many other high profile Esports championships and if refined to iron out some rough edges, this concept would be – and I don’t mince my words here – the quintessential sim racing championship.

Picture if you will, the many big names from the real and virtual world both in regards to drivers and teams, looking to win the biggest prize in Esports racing, in the most prestigious championship for sim racers all over the world.

Open to anyone all over the world, teams entering with pre-selected drivers in a Pro driver category or players who qualify through iRacing and enter into an Am category. Either competing remotely in eight events across the year to match up to a total at the end, or entering into regional championships so no one region is left having to drive at 3am all the time. I would leave that up to the experts to decide which format works best.

Either way, it would end at the SimRacing Expo which takes place at the Nürburgring every year to crown the champions.

As far as a name goes, I’m divided between a few. There are the likes of, Sim Racing World Championship, Virtual Racing World Championship, eRacing/E-Racing World Championship.

In any case, I firmly believe that this championship would be incredible. It would not be a long shot to say that whoever would win this would be the world’s best sim racing driver or team, and we the viewers would also be major winners as we can see the peak of ability in all of sim racing.

Why you should watch the V10 R-League.

image courtesy of Red Bull Racing.

We all very much enjoyed the variety of Esports action in the beginning portion of this year whilst real world racing was on hold. We had so much virtual racing to enjoy –  ranging from officially sanctioned events by major motorsport championships such as F1, IndyCar, NASCAR, Aussie Supers, MotoGP and Formula E – to originals like the All-Star Series by The Race and the VCO Cup of Nations.

Then you have championships that existed long before the sim racing boom, such as Formula Sim Racing, the Grand Prix Virtual World Championship, and prominent league racing series such as Apex Online Racing and Online Racing League. Well now, a new championship is coming onto the scene with an interesting format and has attracted some of the biggest teams in the world of both real and virtual racing.

The Global Racing Series V10 R-League is a sim racing championship that takes place on Assetto Corsa with a very intriguing format. You have eight teams and three drivers each, one team takes on another in a series of races, the first of which is a head-to-head. In this event, teams match up their drivers in three short one-on-one races with the first team to win two races getting the first point.

What follows is a relay race where each driver heads out on track one at a time, swapping in the pits with a team mate, the fastest team across all three drivers scores the next point. Finally you have a sprint race, all six drivers take to the track with team scores for the round based on positions, the highest score gets the point.

I believe it may be a case of it being like a tournament format, starting off with eight teams in the first round, four in the second and then two for the final. I may be wrong.

Who are the teams? Well the V10 R-League, with its prize pool of £100,000 to be distributed across the eight teams depending on the result at the end of it, has attracted some very big names. They are as follows.

Teams from F1 such as Red Bull, Racing Point and Williams are competing as are the sim racing divisions of BMW, Ford and even Suzuki in collaboration with Jean Alesi’s Esports Academy. Then the other two are Team RedLine in partnership with Porsche and a new Esports team from the UAE, Yas Heat which is working with Veloce Esports.

Some well known drivers are taking part too. Red Bull have the likes of Graham Carroll and Joni Törmälä who both raced for Red Bull in the 2018 F1 Esports Pro Series. BMW has former Toro Rosso F1 Esports driver Cem Bölükbaşı, as well as Formula E Race At Home Challenge sim drivers grid winner Kevin Siggy and Gran Turismo World Tour regular Coque López.

Racing Point are running their current F1 Esports drivers Lucas Blakeley, Daniele Haddad and their Pro Draft pick Shanaka Clay. They also have former British Touring Car driver Mike Epps, who during the sim racing boom quickly established himself as one of the best professional racing drivers in the Esports sphere as he starred in many big sim racing events.

Williams have a selection of Nikodem Wisniewski and Kuba Brzezinski, the two Polish drivers who were part of the overall winning entry in the Le Mans 24 Virtual. They have also acquired the services of Michael Romanidis, who competed in the Pro Exhibition races for Williams, and former Haas F1 Esports driver Martin Štefanko.

Another Czech former Haas F1 Esports driver Michal Šmidl will race for Porsche24 RedLine as will Atze Kerkhof, sparring partner of Max Verstappen and was teammates with Max and Lando Norris in the Le Mans 24 Virtual. Then we have Jaroslav Honzik with Yas Heat, you may know him better as the sim racing content creator and streamer Jardier.

Now onto the part you lot may have been wondering once you saw the name of the series, V10 R-League. Yes, V10, the cars that will be raced in this will be powered by a V10 so you can hear it bellow in all its glory like it’s 2005 all over again. The cars utilise a 3.0-litre 900 horsepower V10 that will rev to 19,000rpm. And because they only weigh 700 kilograms, they’ll go like stink! The predicted top speed for these cars is 220mph, and when it all goes wrong, there’s no traction control or anti-lock brakes to save the drivers.

These cars will race at top line racing tracks from around the world. These include Vallelunga, Brands Hatch, Spa-Francorchamps, Laguna Seca, Monza, Nürburgring (and that’s including the 13-mile Nordschliefe) and Yas Marina. I have no doubt that these cars with their striking look will make for some great racing on these tracks, even Yas Marina!

So if this sounds like it’s right up your street, look for V10 R-League on social media which will lead you to their website and you can find out when and where to watch this happen. Watch team vs team, head-to-head, wheel-to-wheel, let’s bring the noise!

2020 F1 Esports Series season preview

The 2020 F1 Esports Series is almost upon us, and with it the official confirmation of who will race for all ten of the teams. Here’s your guide to who’ll be competing and what’s new ahead of the fourth F1 Esports season.

While drivers will be competing for individual honours, the teams will all be competing for a bigger share of the now $750,000 prize pool. Each team will consist of three drivers who will all take varying parts in the twelve race season between October and December.

In the annual F1 Esports Pro Draft which took place on August 27th, each of the ten teams must pick at least one driver who had qualified through the game, and the teams went in reverse championship order from the previous season.

Haas: Floris Wijers (NED), Cedric Thomé (GER) and Simon Weigang (GER)

https://www.instagram.com/p/CEZ0uGVhlwz/?utm_source=ig_web_copy_link

Haas have finished second-to-last and last in their first two seasons of competing, and will want to change that in 2020. Floris Wijers was their 2019 Pro Draft pick and Cedric Thomé raced last season for Renault which resulted in a victory on the Canadian GP circuit.

Simon Weigang is their Pro Draft pick for this year, he also raced last season for Renault. Wijers impressed in the first Pro Exhibition race earlier this year, and the two former Renault drivers are undoubtedly quick. Haas will want to lift themselves from the tail end of the virtual grid and finally now may be the time they do.

AlphaTauri: Joni Törmälä (FIN), Patrik Holzmann (GER) and Manuel Biancolilla (ITA)

After previously finishing runner-up in the team’s championship to Mercedes in 2018 primarily thanks to the efforts of Frederik Rasmussen, the cool-headed Dane’s move to Red Bull meant that the then-named Toro Rosso team didn’t fair brilliantly. They however have stuck to their guns with Patrik Holzmann and redrafting Manuel Biancolilla, and have also inherited Joni Törmälä from Red Bull.

Törmälä was part of the Red Bull team’s championship winning effort last season so he will be the one to watch in their B-Team now as he will be undoubtedly the one leading the charge for AlphaTauri. Whilst it may be seen as a demotion, they are all in equal cars so he will have every opportunity to prove Red Bull wrong for not having him in their main team.

Mercedes: Brendon Leigh (GBR), Bono Huis (NED) and Bardia Boroumand (IRN)

After dominating in 2018, two-time champion Brendon Leigh failed to win a race and Mercedes struggled after losing Dani Bereznay to Alfa Romeo. This seemed to coincide also with Leigh making the transition to real-life racing in the BRSCC National Formula Ford 1600 championship, where he finished fourth in his first race. However he proved in the Pro Exhibition race on the Chinese GP circuit that he’s not lost any commitment to Esports, and this season he has some very strong teammates.

Former McLaren driver Bono Huis joined Mercedes this year after finishing a respectable 7th in last year’s F1 Esports season. Joining them is the highly-rated Bardia Boroumand who starred in his stint in the Pro Exhibition races for Alfa Romeo, notably when he took pole for the race in support of the Virtual Spanish Grand Prix. Mercedes have a strong bunch of drivers to help them get back to winning ways.

BWT Racing Point: Lucas Blakeley (GBR), Daniele Haddad (ITA) and Shanaka Clay (GBR)

Lucas Blakely (Formula 1 esports)

After being drafted in 2019, Scottish driver Lucas Blakeley’s star power has only risen as he went from doing four races last year where he got a best of second at Suzuka, to being able to hold off the reigning champion David Tonizza in the Monaco Pro Exhibition race for an incredible win. Blakeley and Racing Point scored the most points for driver and team across all those races and he could upset the established order this season.

Alongside Blakeley is the reliable Daniele Haddad (who you’ll recognise as being the voice in Jimmy Broadbent’s ears during the Virtual Grand Prix races) and also Shanaka Clay, who really impressed when he won the Canada Pro Exhibition race in very tricky conditions. Clay being a former karting rival of Lando Norris and George Russell, and being only his second race when he won, will have some spring in his step come the start of the season.

McLaren Shadow: James Baldwin (GBR), Dani Moreno (ESP) and Matthias Cologon (FRA)

With an all-new line-up, McLaren Shadow will be putting their faith in a relatively inexperienced set of drivers. First up is World’s Fastest Gamer James Baldwin, who raced a few times for Alfa Romeo in the Pro Exhibition races. He will be doubling up his efforts in the F1 Esports Series with competing in the British GT for Jenson Button’s team, of which he’s already won a race, taken a few pole positions and is in contention for the championship.

Baldwin’s teammates are relatively unknown quantities. Moreno impressed in some Play-Off qualification races, and Cologon was in the Pro Draft in 2019 though he wasn’t picked, but McLaren see something beyond their inexperience in the F1 Esports Series. So while it may be a gamble, it could very well pay off.

Williams: Alvaro Carreton (ESP), Salih Saltunç (GBR) and Michael Romanidis (GRC)

https://www.instagram.com/p/CEZ3dT5BAcJ/?utm_source=ig_web_copy_link

Having been with Williams since the beginning, Alvaro Carreton has improved massively over the years to the point that he could challenge for the odd win or two so Williams were not wanting to let him go that easily. Michael Romanidis started racing for Williams this year in the Pro Exhibition races and also competed for them in the Le Mans 24 Virtual.

Saltunç joins from Alfa Romeo where was overshadowed by Dani Bereznay and will be looking to remind people why he was the only driver in 2018 other than Bereznay and Rasmussen to win a race over the dominant Brendon Leigh. A very highly rated driver, maybe a move to Williams was exactly what he needs.

Renault Vitality: Nicolas Longuet (FRA), Fabrizio Donoso Delgado (CHL) and Caspar Jansen (NED)

Having lost their star Jarno Opmeer, Renault quickly snapped up the services of former Red Bull driver Nicolas Longuet who only raced one time last season and got a podium finish out of it. He’s also joined by 2017 runner-up Fabrizio Donoso Delgado who sat out 2019 and will be hoping to remind everyone why he was the one who came close to denying Brendon Leigh the inaugural championship.

Renault’s final pick is Caspar Jansen, who has been performing very well in league racing and will undoubtedly benefit from Donoso’s experience to get him performing well in the Esports series too. A varied but balanced line-up at Renault that they think will help them hold onto or even improve on fourth in last year’s team championship standings.

Alfa Romeo Racing Orlen: Dani Bereznay (HUN), Jarno Opmeer (NED) and Dominik Hofmann (GER)

When it was announced in the run-up to the Virtual Azerbaijan Grand Prix that Opmeer had signed for Alfa Romeo, I immediately said that Alfa would be the favourite for the team championship and I stand by that. Opmeer was fourth and Bereznay third in last year’s F1 Esports series and are both utter machines, I was concerned that whoever would be Alfa’s Pro Draft pick may get the short end of the stick.

Nevertheless, the highly-rated Dominik Hofmann is also very rapid so it’s odd to think he’s only been picked up now. It’s going to be interesting to see the dynamic within the team, as both Opmeer and Bereznay are capable of fighting for the championship though Hofmann will also be racing at some point. But like team manager Jamie MacLaurin stated on the Pro Draft broadcast, it’s a good problem to have.

FDA Hublot: David Tonizza (ITA), Enzo Bonito (ITA) and Filip Prešnajder (SVK)

Enzo Bonito and David Tonizza, FDA (Scuderia Ferrari Media)

Now onto Ferrari’s Esports team, having joined the virtual racing party a year later than everyone else and drafting the eventual champion in David Tonizza. The teams championship however eluded them as Tonizza was the only one amongst the three Ferrari drivers to score points.

To fix that, Ferrari have now signed former McLaren driver Enzo Bonito, and together both Tonizza and Bonito have been doing the Pro Exhibition races, competing together in the SRO GT E-Sports Series and even shared a Ferrari GTE car with Charles Leclerc and Antonio Giovinazzi in the Le Mans 24 Virtual.

As for their Pro Draft pick, Slovakian Filip Prešnajder was the one they went for after he impressed them with his speed in the play-off races on his gaming platform.

Red Bull: Frederik Rasmussen (DNK), Marcel Kiefer (GER) and Tino Naukarrinen (FIN)

The ever calm and cool character that is Frederik Rasmussen was third in 2018 and fell short of the championship last year, so it’s probably fair to say that the championship this year would be the most fitting result. He is joined by former Racing Point driver Marcel Kiefer, who won a race during the F1 Esports last year at Silverstone, and also won in the Pro Exhibition race around Interlagos.

Then we have Tino Naukarrinen, who was drafted after departing from Williams. All three drivers are proven quantities within the F1 Esports world and are very much capable of collecting very valuable points for Red Bull in their effort to retain the team’s championship.

What else is new?

After the outcry of the community to up the race length, the upcoming season will have races that are 35% distance of an F1 race (upwards of 25% from previous seasons) and will also have full knockout-style qualifying that will also be broadcast this year.

There will be four events with three races each so twelve races overall. Held on Wednesdays and Thursdays, the first event will take place on October 14-15 with races at the Bahrain, Vietnam and Chinese Grand Prix circuits.

The second batch of races will be on the Zandvoort, Montreal and Red Bull Ring circuits on November 4-5, followed by races at Silverstone, Spa and Monza on November 18-19. Then finally on December 9-10 will be Suzuka, Mexico City and São Paulo which will round off the fourth season.

You will be able to watch the F1 Esports drivers racing on F1’s official YouTube, Twitch and Facebook pages as well as your appropriate TV channels.

(Featured image courtesy of F1 2020 game by Codemasters)

Opinion: Lando Norris is an important figure for F1’s future

We have been blessed over the last couple of years with a flurry of young and exciting talented drivers, including Max Verstappen, Charles Leclerc, George Russell and Alex Albon. Fast and aggressive, they make up a new era and a changing of the guard, waiting to pick up where Lewis Hamilton leaves off after he retires.

However, there’s one driver in particular who I think is going to pick up the baton that Hamilton drops – that driver is Lando Norris.

I know what you’re thinking. Yes, Verstappen and Leclerc have the race wins and in a straight fight between the three 2019 F1 rookies, Norris lost out to Russell in the F2 championship but there’s more to it than that.

McLaren Media Centre

I first started taking note of Norris in the first round of the 2017 FIA F3 European championship, where won his first race. The name Lando Norris was not one you were likely to forget, and I tried to remember where I knew it from. After a quick internet search, I realised I knew him from his Ginetta Juniors days. I also realised I was there at Croft when he took his first win in the championship, on his way to third overall.

I then saw he was racking up junior formulae championships like it was kills in Call of Duty. 2015 MSA Formula champion, three separate titles in 2016 in the Toyota Racing Series and two separate Formula Renault championships, as well as being the youngest ever world karting champion. It’s safe to say I was in utter awe and also bewilderment, because how did I let this guy slip right under my nose?

I followed his progress throughout 2017 in European F3, a series almost completely dominated through its entire existence by Prema. Between 2012 and 2018, every team’s championship was won by the Italian outfit, and all but one of those driver’s titles was won by a Prema driver. That, is apart from one. Lando Norris.

Moving into F2, I wanted to see Norris perform a full clean sweep with Carlin, having won the F4 and F3 championships with them but unfortunately he couldn’t quite match George Russell. No matter, because Norris got the call up by McLaren to race for them in F1 the following year.

In his first season, Norris quite rightfully got the reputation for being a joker. His antics with team-mate Carlos Sainz and many other drivers earned him a legion of adoring fans. He seemed to be so uncompromised by the ever heavily monitored world of F1.

But he wasn’t just a joker, putting in some pretty remarkable performances. In only his second race at Bahrain he performed a hugely audacious move around the outside of Red Bull’s Pierre Gasly to finish sixth. He beat his vastly more experienced teammate in the qualifying head-to-head and was very unlucky not to score more than 49 points throughout the season.

Of course, we all know how this season began for Lando. He earned a podium in the delayed season opening Austrian Grand Prix. I was absolutely elated when it was confirmed he was on the right side of five seconds to the penalised Hamilton. However it was long before that when Lando really sealed his reputation as the future of F1.

Back when the Australian Grand Prix was called off, Norris and Max Verstappen committed very early to the replacement sim racing events. Both have been a strong presence in the virtual racing world and it was here where Norris really shone.

Streaming to his extremely popular Twitch channel, it really added a whole new layer to his character and so many of his fellow drivers have followed in his footsteps. During the lockdown, Norris took part in the likes of Veloce’s Not The GP series, the F1 Virtual Grand Prix events, IndyCar and Aussie Supercars iRacing races and the Le Mans 24 Virtual. He may not have been winning everything; certainly after Leclerc, Russell and Albon joined him in the F1 Virtual Grand Prix events, Lando quickly took a back seat to the trio whilst he fought hardware issues.

McLaren Media Centre

But had it not been for Norris, none of them would have had the opportunity to showcase a new side to themselves. Yes, they’re just playing video games but if anything, that makes it all the more important.

Darren Cox – the former head of Nismo and GT Academy – referenced a recent survey that found 72% of people who play video games got into motorsport as a result of racing games, and that the average age of racing fans is declining. He has a point. It’s how I got my foot into the door of motorsport, so F1 needs engaging personalities like Lando and the Esports world to help attract the next generation of racing fans.

Norris is important because of how active he is in the world of sim racing and interacting with his fans. When Lando was invited by IndyCar to compete in the iRacing Challenge round on the Circuit of the Americas he worked with his old performance engineer Andrew ‘Jarv’ Jarvis, who had taken a job in McLaren’s new IndyCar effort.

There are videos of Lando and Jarv from Twitch talking in such excessive and exquisite detail about the setup of the car which, considering how little access we have to racing teams and the process they go through to get the right setup, was extremely fascinating.

In the end, what else is it about Lando? Well, he’s just a very likeable, charismatic, unproblematic chap who is very unassuming, enthusiastic, personable, and has the raw ability to match that. He reminds me so much of Jenson Button, in that he seems so unafraid and easy-going. It takes a lot of effort to dislike him.

At the moment, Lewis Hamilton continues to bring new audiences to F1 and leads the charge for F1 to attract a more diverse, multicultural audience that will appeal to new markets. Once Lewis does hang up his helmet, not only will Lando along with the likes of Russell and Albon fill the grandstands at Silverstone, but Lando along with all these new young stars will be the leading lights, spearheading motorsport into the new age.

Oh, and one more thing. Lando Norris is just incredibly relatable. Everyone hears his jokey and enthusiastic radio calls and his infectious giggle, and we are reminded that he’s just like the rest of us. Whilst we would revere other-worldly figures like Ayrton Senna and Michael Schumacher, we relate to Lando and a lot of these younger drivers. We are reminded that they aren’t mighty men who we could never have a hope in hell of being like. Instead, we can be like them no matter what we set our minds to, that we are bound by nothing and we have no anchors holding us back.

 

[Featured image – McLaren Media Centre]

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